Hint: You need to make two trips: one for you, and one for your Weighted Storage Cube.Hint: Remember that in some puzzles you didn’t need two Hard-light Bridges? Well, this isn’t the case for Excursion Funnels.Hint: If you’re still stuck, look at the position of the Hard-light Bridge that goes to the exit.Just transform into a spider and climb up the Hard-light bridge. Hint: If you made the bridge to the exit but can’t figure out how to get there, it’s easy.Hint: Yes, the Hard-light Bridge works in the future too! Imagine the power of having two Hard-light Bridges.This test chamber happens to involve a simulation of such a thing! Sort of. Hint: In the perhaps very distant future, the Andromeda galaxy will collide with our Milky Way galaxy.Not much though, which is why a suspiciously-shaped funnel exists for your convenience. Hint: This test chamber requires precision.Unless you happen to be a spider, this is not possible in the present. Hint: For you to reach the exit, you need to walk across a Hard-light Bridge.Hint: Yes, you can have two Weighted Storage Cubes in the present.Hint: Since one portal is necessary for the Hard-light Bridge, you can only form a barrier on one side, so sadly this chamber is impossible without being shot to death.Hint: Only one cube is necessary for (1), (2), and (3).Hint: The solution is fourfold: (1) Lower the first elevator.Hint: It turns out that the reason there are two Hard-light Bridges (one in the present, one in the future) is that the developer spites you and hopes you over-complicate things.Hint: Note that the Thermal Discouragement Beam is directly above the button.Hint: Find a way to intercept the Weighted Storage Cube before it gets destroyed.Hint: Use the future cube on the button that deactivates the Material Emancipation Grill.Hint: Do you need another Weighted Storage Cube to open the exit? Well, if you do, then thankfully, there are portal-able surfaces near your location so you can quickly relocate them.Hint: There are no shenanigans necessary to get the cube.Hint: Just like the last chamber… you don’t need another Aerial Faith Plate, since you already have one in the present.Hint: There are portal-able surfaces on both of the ledges with the Thermal Discouragement Beam Emitters.Don’t worry, you have another one in the present. Hint: The future Aerial Faith Plate is disabled.Hint: Good news: normal portals aren’t affected by Time Portal Activation Grills.Now figure out what to do with the other three. Hint: Notice that there are four angled panels in this room.The two points being, the second Thermal Discouragement Beam Relay and the second Thermal Discouragement Beam Receptacle. Hint: A straight line can be formed from two points.Hint: There is a portal-able surface behind the first Thermal Discouragement Beam Relay. ![]() You must use them both to get to the Discouragement Redirection Cube. Hint: There are two Thermal Discouragement Beams.Hint: The Material Emancipation Grill should be a non-issue since you have time portals.Hint: This puzzle can be solved with just Thermal Discouragement Beams aligned along the basic cardinal directions (ie.Hint: Your portals in the future are necessary here.Good, otherwise you would not be able to solve this puzzle. Hint: Thermal Discouragement Beams travel through time portals.Hint: The only situation where you need to hold the future cube is when you move it to the button that opens the exit.But maybe there’s something else that needs a bit of good timing. This is completely redundant and has nothing to do with the puzzle. ![]()
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